ShepardZoomDemo

>Psychtoolbox>PsychDemos>OpenGL4MatlabDemos

ShepardZoomDemo

This demo implements kind of a visual version of the Shepard tone
illusion. This is an infinite zoom, by use of an OpenGL technique called
“Spectral Texturing”, a clever way of blending multiple textures
with each other by use of alpha-blending…

You can find more information about the technique and stimulus at:
http://www.kyb.tuebingen.mpg.de/~berger/spectraltexturing/

The “Spectral Texturing” method was published as a sketch at Siggraph 2003:
http://doi.acm.org/10.1145/965400.965509
It was also demonstrated at VSS demo night 2004.

Feel free to use the stimulus for experiments, but please kindly tell
Daniel Berger how you use it: daniel.berger@tuebingen.mpg.de

The original code for this demo has been written by Daniel Berger in 2003.
The code has been adapted for use with the PsychToolbox by Mario Kleiner
in 2006.

Path   Retrieve current version from GitHub | View changelog
Psychtoolbox/PsychDemos/OpenGL4MatlabDemos/ShepardZoomDemo.m