[xo, yo] = RemapMouse(win, viewId, xm, ym); – Map mouse position to stimulus position.
Certain operations, e.g., PsychImaging(‘AddTask’, …, ‘GeometryCorrection’, …);
to perform geometric display correction, will break the 1:1
correspondence between stimulus pixel locations (xo,yo) and the mouse
cursor position, ie. a mouse cursor positioned at display position
(xm,ym) will be no longer pointing to stimulus pixel (xm,ym). If you
want to know which pixel in your original stimulus image corresponds to
a specific physical display pixel (or mouse cursor position), use this
function to perform the neccessary coordinate transformation.
‘win’ is the window handle of the onscreen window to remap.
‘viewId’ is the view id to remap, the same name you specified in
PsychImaging() to setup a geometry correction, e.g., ‘AllViews’.
(xm,ym) is the 2D position in display device space, e.g., as returned
from GetMouse() for a mouse cursor position query. Please make sure
that you pass in the ‘win’dow handle to GetMouse as well, ie.
GetMouse(win), so GetMouse() can correct its returned mouse position
for your specific display arrangement and onscreen window placement.
This function only corrects for distortions inside the onscreen window
‘win’, ie. relative to its origin.
The returned values (xo, yo) are the remapped stimulus pixel locations,
over which a mouse cursor at location (xm,ym) is currently hovering.
If you pass in a (xm,ym) position for which there doesn’t exist any
corresponding stimulus pixel position, the values (0,0) will be
If you call this function on a window or view without active geometry
manipulations, it will do nothing and simply return the passed in (xm,
ym) position, ie. it is safe to use this function all the time.
Limitations: The function currently only corrects for distortions
introduced by the tasks implemented in the Psychtoolbox image
processing pipeline via some of the functions available via
PsychImaging() function. It does not take other transformations into
account, e.g., mirroring, arranging displays of a multi-display setup
in an unusual way etc. You may need to add your own code to take such
transformations into account.