You have to build the required MEX or OCT file
Memorybuffer2Texture.c or
from source code.

Have a look at its C or C++ code and do it. If you don’t
know how to do that, this is not for you!

This demo demonstrates how to create a image in a
memory buffer inside a C Mex-file or C++ Oct-file and
pass the image data as a memory pointer to Psychtoolbox
to update or build a Psychtoolbox OpenGL texture from it.

–> Injection of images into PTB.

The demo will display a simple colorful thingy,
created in C code and injected as PTB texture.

Press any key to exit.

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