Screen(‘glTranslate’)
Psychtoolbox>Screen.{mex*} subfunction
Screen(‘glTranslate’, windowPtr, tx, ty [, tz]);
Define a translation by (tx, ty, tz) in space, relative to the enclosing
reference frame.See http://www.opengl.org/documentation/red\_book\_1.0/\ Chapter
4 for detailed information.
###See also: