DisplayUndistortionSphere
>Psychtoolbox>PsychGLImageProcessing
Create geometric display calibration file for projection onto a sphere.
CAUTION: This function isn’t properly implemented yet and will likely
not work for you as expected. Stay tuned…
This is just a wrapper around DisplayUndistortionHalfCylinder() which
does the actual work for both half-cylindrical and half-spherical
projection screens.
Path Retrieve current version from GitHub | View changelog
Psychtoolbox/PsychGLImageProcessing/DisplayUndistortionSphere.m